An Update: April 2015

Well guys, it’s been a year since I started writing. And it’s been a really enjoyable year. I have met amazing people through my writings. I’ve been recognized by a major website and an editor at one of the country’s most popular newspapers. I got hundreds of views within two days just for writing about my experience at my first gaming convention. All of it has really inspired me to keep writing, keep analyzing, and keep playing games. I have been branching out and enjoying the new things I write about, from finally writing proper reviews to general analyses and reactions. I’ve enjoyed every second writing for you few readers.

However, I have become dissatisfied with Why Story Matters in the last few months. When I started the series, I set out to analyze above summarize. Of course I love writing about the actual game itself, but I wanted to dig deeper and be an individual on the matter. I wanted people to enjoy reading it, regardless of if they had played the game or not. My Child of Light piece is still my favorite that I’ve ever written. I felt like my own opinion and voice was being pushed in the words and I do not feel the same about my more recent writings. As I have covered more and more of the games that I have played, I have become less and less inclined to analyze the actual storytelling devices and experiences, and rather just vaguely touch upon it.

That’s about to change. Why Story Matters is coming back soon after a long hiatus, and to commemorate my one year of writing, I have been working on a three-part series discussing one of the most discussed storytelling devices in gaming, being player choices and how they affect the story as a whole. I have chosen three games that I feel can be placed along a spectrum to compare and contrast, and I will be releasing these pieces in the coming weeks. I am setting out to make them my best writings yet, so please bear with me as I take a bit of time to make them worthy of this anniversary.

Otherwise, I’m happy for everyone who has read and enjoyed my work, and I cannot wait to keep writing in the coming year.

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Why Games Matter – Titan Souls Review (PC, PS4, Vita)

Very few games strive to be hard these days. With an era focused on storytelling and gameplay, developers tend to makes games easy enough so that a large audience of people can enjoy them. However, that leaves much to be desired in the way of real challenge. Games like Dark Souls have brought back the idea of a difficult yet rewarding experience, and it seems indies have also taken heed of this idea. Titan Souls is a breath of fresh air in a sea of over-the-top action and filler content. There’s very little else to what the crux of the core gameplay has to offer, but what that presents is a truly addictive and challenging experience that is bogged down only by my plea for more.

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Current Affairs – Nintendo Direct 4/1/15

Announcements are very scary on April Fools’ Day. Many are quite obviously fakes to be seen as jokes, but others are incredibly convincing and end up dashing people’s’ hopes and dreams. It’s sometimes hard to tell what’s real and what isn’t. When Nintendo announced a Nintendo Direct for that very day, I was frightened. What if everything announced was a joke? Luckily for us, all of Nintendo’s announcements were legitimate, and there were a lot of great ones. here are my favorites or the big ones, and what I think of them.

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